Crypt-Defender
You're a necromancer and the villagers have begun their attack. Use their corpses and the surrounding resources to defend your crypt!
**Submission to the Godot Wild Jam #85 **
All 3 wildcards were used in designing this game, made in Godot v4.5.stable.
Spooky halloween vibes, in a single location with a forced dithered color palette
CONTROLS:
Move - WASD
Collect Resources - SPACE
Pause - ESCAPE
Mouse & Left Mouse Button - SELECT & BUILD TOWERS
Assets from Kenney Asset Pack,
Ovani Sound (Royalty Free Music)
& Custom sprites.
Dithered Palette : Devil Food
https://lospec.com/palette-list/devil-food
Dev's notes:
This was a solo project and I wasn't able to polish it up as much as I'd hoped. There is only 1 tower and enemy type currently. Try to last as long as you can! Waves are endless and get a little wonky after wave 12.
Planned Features: (If I continue the project)
- 3 new towers
- More enemy types
- Bosses
- Pikmin-like zombie followers
- More resources & zones to unlock
- Attack the villagers from the source (Tower Offense?)
Published | 1 day ago |
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | JET Powered Games |
Genre | Strategy |
Made with | Godot |
Tags | Casual, Fantasy, Godot, Horror, Idle, Low-poly, Pixel Art, Retro, Singleplayer, Tower Defense |
Comments
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camera is to zoomed in
Thanks for the feedback. Could you elaborate what you'd like to see changed with the camera? Like a zoom in/out function?
yes a zoom in and out button would be nice